Hytale 预发布版补丁说明 - 2026 年 1 月 29 日
通过启动器->Setting->Pre-Release 以开启预发布版选项。
原文:
通过启动器->Setting->Pre-Release 以开启预发布版选项。
地图与导航
- 新增用户自定义地图标记功能!
- 可在地图任意位置创建自定义标记,支持自定义名称、图标与颜色
- 在多人游戏中与其他玩家共享标记
- 新增游戏设置选项,可分别控制地图与指南针上的标记显示
- 可通过地图右键菜单删除标记
- 更新地图标记图标并提升其显示分辨率
- 玩家名称现在始终在地图上显示,提升了放大后的辨识度
- 指南针现在会根据垂直距离(高于 / 低于你)显示不同图标
- 在冒险游戏模式下,地图标记的传送选项现已隐藏
外观与自定义
- 新增 Avatar(化身)形象自定义选项:
- 新帽子:Tweed Hat(花呢帽)
- 新外套:Mage Shirt(法师衬衫)
- 新鞋子:Styled Flats(时尚平底鞋)、Wedge Shoes(高跟鞋)
- Fashionable Shoes(时尚鞋子)新增颜色变体
- 新增一款发型
- 更新 Morning haircut(晨风)发型视觉效果
- 新增 Construction Hard Hat(建筑安全帽)
战斗与物品
- 武器调整与修复:
- 调整部分武器伤害数值不一致的问题,以及武器等级升级差异问题
- 修正此前配置错误的某些掉落专属武器的格挡耐力消耗
- 所有类型长矛现在均可堆叠至 5 个并正常投掷
- Necromancy Grimoire(死灵法术书,暂译)改进:
- 召唤物不再受到其召唤者的伤害(反之亦然)
- 召唤物现在会在玩家受到攻击时响应,而非仅当玩家攻击时
- 召唤物移动更快且更具攻击性
- 新增召唤骷髅仆从的种类差异,包括远程变体
- 其他:
- 优化锭与棍状物体在手持时的显示位置
游戏性
- 门在被实体或玩家阻挡时不再关闭
- 传送器现在需要移动开一小段距离后才能再次使用
- 整理物品快捷键现可在玩家物品栏中生效
- 为加工台输出物品新增“全部取出”功能
- 按住 Shift 并使用鼠标左键拖拽,可以在不同容器间快速转移物品
- 矿车被卡住时不再移动
- Chicken Coop(鸡舍)的 farming bench(农业工作台)需求等级从 5 级降至 3 级
- 大型 Kweebec(树灵,暂译)储物箱顶部现可放置方块
- 修复围栏内 NPC 转变为其他 NPC 的问题
- 修复可使用 Capture Crate(捕兽箱)捕获已死亡 NPC 的问题
- 重做工具轮盘快速切换功能,现包含非活动槽位
方块与世界
- 重新加入 Incandescent Volcanic Rock(白炽火山岩,暂译)
- 新增方块纹理与变体:
- Thorium(瑟银)裂纹
- Basalt(玄武岩)裂纹
- Magma(岩浆)裂纹
- Mud Dry(干泥巴,暂译)裂纹
- 更新4种矿石方块的裂纹变体
- 更新Cobalt(钴)矿纹理
- 修复 Magma Adamantite block(火山岩精金原矿)的贴图拼接问题
- 为 Default_Flat(超平坦)与 Default_Void(虚空)世界实例新增独立的天气配置
音频
- 修复水声发射器半径设置,现可正常播放立体声而非仅在左声道播放
- 修复音频发射实体播放异常的问题
- 修复流体环境音效未正常触发的问题
- 更新剑类挥砍与击打音效
界面与体验优化
- 将容器操作快捷键提示移至更合适的位置
- 修复快捷键未分配时箱子 / 工作台的快捷键提示显示
- 优化工作台与箱子连接半径的文字描述,使其更清晰
安全性
- 修复资源编辑器中的权限绕过漏洞,该漏洞曾允许对非标准资源包进行未授权的JSON资源修改(正式版中已修复)
稳定性与漏洞修复
- 优化世界生成性能
- 修复某些情况下填充方块无法被破坏的问题(例如大型门)
- 修复方块放置预测错误
- 修复切换世界时骑乘状态异常的问题:
- 修复矿车骑乘状态未被正确移除的问题
- 修复马匹骑乘状态未正确清除的问题
- 修复世界转移过程中可能出现的屏幕淡入淡出异常
- 修复移除世界时可能导致区块保存死锁的问题
原文:
Pre-Release Patch Notes - January 29, 2026
Enable via Launcher → Settings → Pre-Release
MAP & NAVIGATION
- User-placed Map Markers have been added!
- Create custom markers anywhere on your map with customizable names, icons, and colors
- Share markers with other players in multiplayer
- New gameplay settings to toggle marker visibility on map and compass
- Delete markers via the map context menu
- Updated map marker icons and improved their display resolution
- Player names are now always rendered on the map and are more readable when zoomed in
- Compass now shows different icons based on vertical distance (above/below you)
- Teleport option is now hidden for map markers when in Adventure gamemode
COSMETICS & CUSTOMIZATION
- New Avatar customization options:
- New Hat: Tweed Hat
- New Overtop: Mage Shirt
- New Shoes: Styled Flats, Wedge Shoes
- New color variations for Fashionable Shoes
- New haircut added
- Updated visuals for the Morning haircut
- Added Construction Hard Hat
COMBAT & ITEMS
- Weapon Adjustments & Fixes:
- Adjusted damage value inconsistencies and upgrade differences across some weapon tiers
- Adjusted the guarding stamina costs that were previously misconfigured for certain drop-only weapons
- All spear types should now consistently stack up to 5 and be throwable
- Necromancy Grimoire Improvements:
- Summons no longer take damage from their summoner (and vice versa)
- Summons now respond when the player is attacked, not just when attacking
- Summons are faster and more aggressive
- Added variety to the types of skeletal minions that are raised, including a ranged variant
- Misc:
- Improved in-hand positioning for Ingots and Sticks
GAMEPLAY
- Doors no longer close when blocked by entities or players
- Teleporters now require you to clear a short distance before re-use
- Sort keybind now works in the player's inventory
- Added "Take All" functionality for processing bench output items
- Shift-dragging now quickly transfers items between inventories
- Minecarts no longer move when stuck
- Reduced farming bench tier requirement for Chicken Coop from 5 to 3
- Large Kweebec Chests now support placing blocks on top
- Fixed NPCs in a Coop transforming into other NPCs
- Fixed being able to capture a dead NPC with the Capture Crate
- Reworked utility wheel quick swap to include the inactive slot
BLOCKS & WORLD
- Re-added Incandescent Volcanic Rock
- New block textures and variants:
- Thorium Cracks
- Basalt Cracks
- Magma Cracks
- Mud Dry Cracks
- Updated crack variants for 4 Ore blocks
- Updated Cobalt texture
- Fixed Magma Adamantite block tiling
- Added Default_Flat and Default_Void weather configurations for their respective world instances
AUDIO
- Fixed water emitter radius so audio plays properly in stereo instead of just the left ear
- Fixed audio emitter entities not playing correctly
- Fixed fluid ambient effects not triggering properly
- Updated sword swing and impact sounds
UI & QUALITY OF LIFE
- Moved container action keybind indicators to a better position
- Fixed chest/bench keybind tooltips when keybinds are unassigned
- Updated workbench chest connection radius text to be clearer
SECURITY
- Fixed a permissions bypass in the Asset Editor that allowed unauthorized JSON asset modifications to non-standard asset packs (already patched in release builds)
STABILITY & BUG FIXES
- Improved world generation performance
- Fixed filler blocks not breaking in some cases (e.g. large doors)
- Fixed block placement mis-predictions
- Fixed issues when changing worlds while mounted:
- Fixed minecart mount state not being removed correctly
- Fixed horse mount state not clearing correctly
- Fixed screen fade issues that could occur during world transfers
- Fixed an issue that could cause chunk saving to deadlock when removing a world
Enable via Launcher → Settings → Pre-Release
MAP & NAVIGATION
- User-placed Map Markers have been added!
- Create custom markers anywhere on your map with customizable names, icons, and colors
- Share markers with other players in multiplayer
- New gameplay settings to toggle marker visibility on map and compass
- Delete markers via the map context menu
- Updated map marker icons and improved their display resolution
- Player names are now always rendered on the map and are more readable when zoomed in
- Compass now shows different icons based on vertical distance (above/below you)
- Teleport option is now hidden for map markers when in Adventure gamemode
COSMETICS & CUSTOMIZATION
- New Avatar customization options:
- New Hat: Tweed Hat
- New Overtop: Mage Shirt
- New Shoes: Styled Flats, Wedge Shoes
- New color variations for Fashionable Shoes
- New haircut added
- Updated visuals for the Morning haircut
- Added Construction Hard Hat
COMBAT & ITEMS
- Weapon Adjustments & Fixes:
- Adjusted damage value inconsistencies and upgrade differences across some weapon tiers
- Adjusted the guarding stamina costs that were previously misconfigured for certain drop-only weapons
- All spear types should now consistently stack up to 5 and be throwable
- Necromancy Grimoire Improvements:
- Summons no longer take damage from their summoner (and vice versa)
- Summons now respond when the player is attacked, not just when attacking
- Summons are faster and more aggressive
- Added variety to the types of skeletal minions that are raised, including a ranged variant
- Misc:
- Improved in-hand positioning for Ingots and Sticks
GAMEPLAY
- Doors no longer close when blocked by entities or players
- Teleporters now require you to clear a short distance before re-use
- Sort keybind now works in the player's inventory
- Added "Take All" functionality for processing bench output items
- Shift-dragging now quickly transfers items between inventories
- Minecarts no longer move when stuck
- Reduced farming bench tier requirement for Chicken Coop from 5 to 3
- Large Kweebec Chests now support placing blocks on top
- Fixed NPCs in a Coop transforming into other NPCs
- Fixed being able to capture a dead NPC with the Capture Crate
- Reworked utility wheel quick swap to include the inactive slot
BLOCKS & WORLD
- Re-added Incandescent Volcanic Rock
- New block textures and variants:
- Thorium Cracks
- Basalt Cracks
- Magma Cracks
- Mud Dry Cracks
- Updated crack variants for 4 Ore blocks
- Updated Cobalt texture
- Fixed Magma Adamantite block tiling
- Added Default_Flat and Default_Void weather configurations for their respective world instances
AUDIO
- Fixed water emitter radius so audio plays properly in stereo instead of just the left ear
- Fixed audio emitter entities not playing correctly
- Fixed fluid ambient effects not triggering properly
- Updated sword swing and impact sounds
UI & QUALITY OF LIFE
- Moved container action keybind indicators to a better position
- Fixed chest/bench keybind tooltips when keybinds are unassigned
- Updated workbench chest connection radius text to be clearer
SECURITY
- Fixed a permissions bypass in the Asset Editor that allowed unauthorized JSON asset modifications to non-standard asset packs (already patched in release builds)
STABILITY & BUG FIXES
- Improved world generation performance
- Fixed filler blocks not breaking in some cases (e.g. large doors)
- Fixed block placement mis-predictions
- Fixed issues when changing worlds while mounted:
- Fixed minecart mount state not being removed correctly
- Fixed horse mount state not clearing correctly
- Fixed screen fade issues that could occur during world transfers
- Fixed an issue that could cause chunk saving to deadlock when removing a world