发布于 2026 年 2 月 4 日
基于我几周前收集的反馈,在此为大家抢先预览Hytale的新版攀爬系统!该功能将在下周的预发布更新中上线。
更新日志:
原文:
基于我几周前收集的反馈,在此为大家抢先预览Hytale的新版攀爬系统!该功能将在下周的预发布更新中上线。
更新日志:
- 攀爬现已完全改为基于输入判定。
- 新增绕绳索旋转功能!
- 不再受限于攀爬方块(可从侧面脱离)。
- 新增按下“蹲伏”键可垂直下落,且不带有水平速度。
- 提升了向上及向下冲刺攀爬的速度。
原文:
Following up on the feedback I gathered a few weeks ago, here's a sneak peek at the new climbing in Hytale! It will be available in next week's pre-release update.
Changelog:
- Made climbing now solely input-based.
- Added rotation around ropes!
- No longer constrained to the climbing block (can dismount from the side).
- Added pressing "Crouch" to drop vertically without horizontal velocity.
- Faster sprint climbing up and down.
I got a couple more things I want to do for climbing, like an easier way to catch a ladder when being on top of it, that'll be coming a bit later. I wanted folks to already have a better climbing experience with those features.
Changelog:
- Made climbing now solely input-based.
- Added rotation around ropes!
- No longer constrained to the climbing block (can dismount from the side).
- Added pressing "Crouch" to drop vertically without horizontal velocity.
- Faster sprint climbing up and down.
I got a couple more things I want to do for climbing, like an easier way to catch a ladder when being on top of it, that'll be coming a bit later. I wanted folks to already have a better climbing experience with those features.