Slikey:回复关于 Linux 与 Mac 系统的支持

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作者
slikey
译者
ETW_Zero
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发布于 2026 年 1 月 2 日

🐧Linux 系统:

我们将通过 flatpak 包提供 Linux(x64 架构,暂不支持 ARM)版本支持。本次发布将包含原生 Linux 版本,但考虑到 Linux 生态系统的多样性,我们将其标注为"实验性"发布。

开发团队中有程序员使用 Linux 原生环境进行开发工作,因此预计后续支持会持续扩展与改进。

系统需求预计与 Windows 版本相近——由于 Windows 系统本身通常占用更多内存,Linux 版本对内存的需求可能更低。

总而言之,您可以下载《Hytale》的 Linux 版本并进行安装运行,但可能会遇到某些特定发行版的专属问题。我们将依据问题反馈进行修复。

我们尚未也暂不计划测试 Proton 兼容方案。鉴于我们未采用任何内核级反作弊系统,社区或许能通过兼容层运行游戏,但这需要玩家自行探索验证。

我们曾在外接扩展坞(显示器、键鼠)的 Steamdeck 上进行过单机模式测试,结果显示可流畅运行。(当前的游戏版本尚未支持手柄操作,因此暂不推荐使用 Steamdeck 作为游戏主机)

🍎Mac系统:

我们本已准备好发布原生 MacOS(Apple Silicon/M 芯片)版本——但目前缺少代码签名证书。相关申请在审核队列中反复被重置,我们不得不持续跟进沟通。

系统需求标准仍在制定中——当前已在 M3 及以上芯片进行测试,并正逐步向前代芯片验证以确定最低配置要求。我们不会为 Intel 芯片 Mac 提供支持,因苹果将在下个 MacOS 版本中正式放弃该平台。作为小型团队,我们无法持续维护已被弃用的平台。

因此对于 Mac 版本,我们虽在内部将其用于开发测试甚至日常游戏,但在获得证书前无法正式发布。一旦取得证书,我们将立即通知各位。

近日我们将在官网博客及商店页面更新系统需求说明。

原文:

RE: Linux & Mac Support

🐧Linux:
We are launching with Linux (x64, not ARM) support using flatpak. We are launching the native Linux and given the diversity of the Linux ecosystem, we are treating the Linux launch as "experimental".
We have programmers on the team who natively work on Hytale using Linux, so expect support to expand and improve.
System requirements should be similar to Windows - RAM requirements may be lower due to Windows usually hogging more memory as an OS.
So all in all, you will be able to download Hytale for Linux, you will be able to install it and run it but chances are there may be some issues you run into that are super specific to your distro. We rely on reports to fix those issues.
We have not tried and won't try Proton. Given that we don't do any kernel-level anticheat, you will probably be able to run it via a compatibility layer too but that's for the community to find out.
One test was conducted on a Steamdeck with attached docking station (Monitor, Keyboard, Mouse) and got well playable results in local singleplayer. (Steamdeck is NOT officially recommended as there is NO CONTROLLER SUPPORT YET).

🍎Mac:
We WOULD be ready to launch for native MacOS (Apple Silicon / M Chips) - however we are missing the signing certificate. The ticket keeps being reset in the queue and we have to keep calling them.
System requirements are work in progress - we have tried it on M3+ at the moment and we are working our way back in time to find the lowest limit. We will NOT launch Hytale for Intel Macs as Apple themselves abandon them in the next MacOS version. We are a small team and there is no way we can support abandoned platforms.
So for Mac, we use it internally to play on and even work on it but ultimately we have no way to ship it without the certificate. As soon as we have it, we will update you.

We will update the requirements on blog & store in the coming days.
 
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